How to rule the galaxy through deception.

 
The Lurker focuses on spies, cloaks and subterfuge to devastate opponents.

The lurker begins as a trader, building his ship up quickly. He then switches to a banker, building a single planet to impressive levels. His primary focus is building the cloaks on the planet to the highest level he can. At the same time, he builds an army of spies. First to populate (and protect) his planet, and then to deploy on opponents planets.

The lurker is good for players with patience. It allows you to avoid conflict, and avoid danger, while allowing you to steal from other players, and sabotage them. It allows for a slow, deceitful growth.

However, like all good lurkers, eventually, you will take the advantage you have gained from your spy network, and assault an opponent, or sell the information to the highest bidder.