#ifndef COREGRAPHICS_H
#define COREGRAPHICS_H
#define __COREGRAPHICS__

#include <CoreGraphics/CGBase.h>
#include <CoreGraphics/CGAffineTransform.h>
#include <CoreGraphics/CGBitmapContext.h>
#include <CoreGraphics/CGColor.h>
#include <CoreGraphics/CGColorSpace.h>
#include <CoreGraphics/CGContext.h>
#include <CoreGraphics/CGDataConsumer.h>
#include <CoreGraphics/CGDataProvider.h>
#include <CoreGraphics/CGDirectDisplay.h>
#include <CoreGraphics/CGDirectPalette.h>
#include <CoreGraphics/CGDisplayConfiguration.h>
#include <CoreGraphics/CGDisplayFade.h>
#include <CoreGraphics/CGError.h>
#include <CoreGraphics/CGEvent.h>
#include <CoreGraphics/CGEventSource.h>
#include <CoreGraphics/CGEventTypes.h>
#include <CoreGraphics/CGFont.h>
#include <CoreGraphics/CGFunction.h>
#include <CoreGraphics/CGGLContext.h>
#include <CoreGraphics/CGGeometry.h>
#include <CoreGraphics/CGImage.h>
#include <CoreGraphics/CGLayer.h>
#include <CoreGraphics/CGPDFArray.h>
#include <CoreGraphics/CGPDFContentStream.h>
#include <CoreGraphics/CGPDFContext.h>
#include <CoreGraphics/CGPDFDictionary.h>
#include <CoreGraphics/CGPDFDocument.h>
#include <CoreGraphics/CGPDFObject.h>
#include <CoreGraphics/CGPDFOperatorTable.h>
#include <CoreGraphics/CGPDFPage.h>
#include <CoreGraphics/CGPDFScanner.h>
#include <CoreGraphics/CGPDFStream.h>
#include <CoreGraphics/CGPDFString.h>
#include <CoreGraphics/CGPSConverter.h>
#include <CoreGraphics/CGPath.h>
#include <CoreGraphics/CGPattern.h>
#include <CoreGraphics/CGRemoteOperation.h>
#include <CoreGraphics/CGSession.h>
#include <CoreGraphics/CGShading.h>
#include <CoreGraphics/CGWindowLevel.h>
#endif	